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Clayton St. John C of E Primary School

Growing together in God’s love

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Computing

Through our computing curriculum at Clayton St John CofE primary school, we aim to give children the skills and knowledge they need to navigate the wider world through a variety of computer technologies.

We expand their ability to embrace technology in a socially responsible and safe way and encourage children to be independent, challenging and collaborative. During their time at school, the children will gain competency when using I pads, computers, cameras and other devices.

Prior to KS1, children are exposed to computing technologies, such as computers, Ipads and interactive whiteboards. Children progress their skills by using these devices to access apps, play games, and interact with programs. Children use technology in their provision, and learn how to log on to a computer, how to use a computer safely through Esafety, and how to find information, with the help of an adult.

The computing curriculum is tailored following the national curriculum in England for KS1 and 2, for computing, which is as follows:

In KS1, children will be taught to:

  • understand what algorithms are, how they are implemented as programs on digital devices, and that programs execute by following precise and unambiguous instructions
  • create and debug simple programs
  • use logical reasoning to predict the behaviour of simple programs
  • use technology purposefully to create, organise, store, manipulate and retrieve digital content
  • recognise common uses of information technology beyond school
  • Use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies.

 

In KS2, children will be taught to:

  • design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
  • use sequence, selection, and repetition in programs; work with variables and various forms of input and output
  • use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
  • understand computer networks, including the internet; how they can provide multiple services, such as the World Wide Web, and the opportunities they offer for communication and collaboration
  • use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content
  • select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information
  • Use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact.

Computing Long-Term Plan (Subject to change)

Examples of work.

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